Seasons Changing
Oracle of Tao » Devlog
Updates:
- I made it advance the current day at starting map. This was more to set up the calendar system because there was a small glitch to the calendar before you rest.
- I made the system menu have an option to switch from Turn Based to ATB, effectively allowing you to toggle the two modes.
- Fixed the System Menu so you need an Administrative permission (it's just going to Cheat Codes and typing the password Admin) to activate the Debug menu. I had something similar, but this version is simplified.
- Made a random number generator that rolls at the setup of the game. This means that each game will have a slightly different roll, and thus can have things like a randomized chest or characters that only appear in certain games. I might fiddle with this in future updates.
- The seasons now have a semi-random shift to them with some years having longer winter or summer than others. The are based based on the year number. I was going to originally use the setup random number generator to make it more random, but I realized that there was not much way to stop it from rerolling the year type. So basically, I needed to have a fixed year cycle which was not what I wanted (I can't figure out how to reroll once a year).
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Oracle of Tao
A girl with a ying-yang tattoo saves the world from demons and angels... and stuff
Status | Released |
Author | bulmabriefs144 |
Genre | Role Playing, Puzzle |
Tags | Dark Humor, Fantasy, Indie, Lovecraftian Horror, Multiple Endings, Retro, RPG Maker, weird |
Languages | English |
Accessibility | Subtitles, High-contrast |
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